The announcement of The Outer Worlds 2 was honestly far from surprising. The game was incredibly well-received and left a lot of room for future content. Obsidian also indicated that they had fun when making the game. Even so, you probably weren’t expecting an official announcement so soon.

While The Outer Worlds was a great game, it didn’t have as much length as fans had hoped for. The game, while still incredible, left a lot of room for the future of the series. There is a lot of debate about what the next game could contain, but below are things that fans as a whole want to see added into The Outer Worlds 2.

10 A New System

The Outer Worlds 2 is set in an all-new system, and that has players incredibly excited. Halcyon was a fun place to explore, but its story is pretty much done with. The game made it clear that humanity has been expanding into space for quite some time, so the possibilities are limitless when it comes to a new system.

Fans are hoping the Obsidian uses this blank slate to build an all-new system that doesn’t have to rely on how Halcyon ran.

9 Longer Quests

The biggest fault in The Outer Worlds was how short everything was. The medium reported time to beat the game, along with all its extra missions, is around 25 hours for the average fan. Some rushed playthroughs are able to undertake this task in a little over 16 hours, a stark comparison to Bethesda RPGs.

The Outer Worlds 2 has the fan support it needs to make a larger game that really takes you into an alien world.

8 More Dynamic Choices

Choices in RPGs have always been a huge hit. The Outer World actually let players make some pretty messed-up decisions, one of which involved toothpaste. You could choose who gained control over a town, decide the fate of the system, or even hiding a smothered child from his mother.

Choices are a huge reason to replay games, especially when they cause a snowball effect that shows up later in the game.

7 More Romance

The missions between Parvati and Junlei were quite precious and shows the writers know what they are doing with romance. It was fun helping someone get into a relationship instead of trying to persuade them to date you instead. While dating is still a welcome part of the game, there should be characters who are off-limits.

These characters can have their own preferences and love interests that help the world feel more alive.

6 Unique Followers

Building your own rag-tag crew was a fun way to play the game. You could pick who was allowed to stay on your ship and even take your crewmates out on missions. This should come back full force in the sequel, but having more crewmates to choose from would be idle.

The idea of finding new mates and having ones that are completely missable always spices up gameplay.

5 Ship Customization

One thing that could have been added to the original game was the ability to customize your ship. Their game world is interesting, and being able to decorate your ship in otherworldly goodness seems like an incredibly appealing feature; at the very least, ship painting would be nice.

If Obsidian wanted to go the extra mile, they could even allow players to make decals for their ship.

4 More Brand Involvement

Much of the comedy from the series comes from the fact that brands have pretty much taken over the universe. Brands are in constant competition from each other, and advertising is seen virtually everywhere while traveling around the different locations.

More quests involving the brands would be great, especially if it let you take the evil path and work for them.

3 More Settlements

Settlements in the game were interesting, but many fans believe things can be pushed even further. Seeing a town based around a factory was pretty great, but the settlements weren’t near as plentiful as in other games like The Witcher or Skyrim.

Cities could even be built around a brand war or brand loyalist, causing some interesting turmoil to take place.

2 Pets

Who doesn’t love pets, especially when they can be strange alien creatures? No Man’s Sky showed how fun it could be to bring a companion with you, and The Outer Worlds could benefit from a signature animal-like Dogmeat. Even if they did just stay on your ship, just being able to pet a space dog would be nice.

A pet as a companion would also be a welcome change to the formula, as long as they couldn’t be killed.

1 Diverse Travel Methods

When you have big open worlds, it’s nice to have a fun way to get around. Exploring by foot can get a bit tiresome, and fast traveling makes you miss secrets. Having a space horse to gallop around on or some sort of bike to glide across the terrain of hostile planets would be a huge bonus.

The Mantisaur would have made a lovely mount, especially when roaming around the more dangerous areas of Halcyon.