The last week of May rounds out a great month of indie game releases and is especially good for platforming fans.

Here are TheGamer’s picks for the indie games that you should check out this week (May 24 - May 30).

reky (May 27 - PC, Android)

Already available for iOS mobile devices, developer beyondthosehills has brought its relaxing, minimalist puzzler with just a dash of color to PC and Android mobile devices.

Rhythm Fighter (May 28 - PC)

From developer echo games, Roguelike Horizontal Action game Rhythm Fighter sees players defeating beautifully drawn enemies by staying on-beat with the game’s incredible soundtrack. This is surely a game that fans of the rhythm genre won’t want to miss.

Those Who Remain (May 28 - PS4, XB1, PC)

For those looking for some jump-scares, developer Camel 101’s Those Who Remain will no doubt suit your needs. Unfortunately, the rest of the game didn’t quite hit as much as we were hoping it would. The game will also be coming to Nintendo Switch in the future.

Poly Bridge 2 (May 28 - PC)

Developer Dry Cactus’ quirky bridge-building simulator is back, bringing even more in-game features for bridge builders to take advantage of, such as springs and first-break indicators, while taking in the ambient sounds of a relaxing soundtrack.

Shantae and the Seven Sirens (May 28 - PS4, XB1, PC, Switch)

Shantae returns in a brand-new tropical adventure with the half-genie and her friends exploring a vast sunken city with new Fusion Magic abilities. Shantae and the Seven Sirens is developed by WayForward.

Umihara Kawase Fresh! (May 28 - PC)

Originally released in 2019 on Nintendo Switch, developer Studio Saizensen brings its charming platformer to PC with an all-new “rubbering action adventure” in an open world.

The Last Scape (May 29 - XB1)

In a game that looks like something directly out of Pilot Wings 64 or another one of your favorite open-world flight sims, The Last Scape - from developer Pablo Vidaurre Sanz - lets players glide through a vast, detailed, open-world as they search for answers as to why they are actually there.

NEXT: Someday You’ll Return Devs Have Already Used Post-Launch Feedback To Improve Gameplay