Valheim has been taking the world by storm and it’s easy to see why. Exploring Viking Purgatory while trying to survive and thrive against harsh enemies is an incredibly fun experience alone, let alone with a whole group of friends playing co-op online.

One of the coolest parts about the game is how customizable it can become with Console Commands. Players have the ability to seriously alter their worlds using these or various cheat codes which makes their gameplay experience that much more unique and enjoyable.

How To Activate Console Commands

Being able to enter in commands is simple. Players just need to click the F5 button which brings up the Console Command Box. From here, players should enter in imacheater and press enter to unlock the game’s full potential! It’s worth noting that console commands will not work outside of single-player. Yes, this means none of these commands will work in a multiplayer server. The only exception to this rule is Server Admin Commands.

Server Admin Commands

Server admin commands are perfect for those who want to host a dedicated server while being able to keep things in check. These can do everything from kicking players from the server to saving the state of the world. Here are all of the Server Admin Commands and what they do.

  • help – List all commands. info – Print system info. save – Force save of world. ping – Show ping. kick [name/ip/userID] – Kick player from server. ban [name/ip/userID] – Ban player from server. unban [name/ip/userID] – Unban player from server. banned – List banned players. lodbias [0-5] – Set draw distance for server.

Valheim Spawn Commands

The biggest part of being able to enter console commands is the ability to use Spawn Commands. These codes allow players to spawn anything they want on the map in massive numbers. Want to fight three bosses at once? Go ahead! Need an entire pack of wolves to quickly tame? There they are!

There are loads of these commands that players can use. Thankfully, an amazing Reddit user named Denogrim was able to compile them all for folks who want to find them. To use these codes, players should enter them as spawn [item] [quantity] [level]. Here is an example: spawn Coins 44.

Just remember that spawning massive amounts of items could cause the game to crash or have other unexpected glitches or consequences. Use these godlike powers carefully!

Spawn Commands: Items

The following codes can be used to spawn their related items:

  • Amber AmberPearl AncientSeed Barley BarleyFlour BarleyWine BarleyWineBase BeechSeeds BlackMetal BlackMetalScrap Bloodbag BoneFragments Bronze BronzeNails BoneFragments CarrotSeeds Chitin Coal Coins Copper CopperOre CryptKey Crystal Dandelion DeerHide DragonEgg DragonTear ElderBark Entrails Feathers FineWood FirCone FishingBait FishRaw FishWraps Flametal FlametalOre Flax Flint FreezeGland GreydwarfEye Guck HardAntler Iron IronNails IronOre IronScrap LeatherScraps LinenThread LoxMeat LoxPelt LoxPie Needle Obsidian Ooze PineCone QueenBee Ruby SerpentScale SharpeningStone Silver SilverNecklace SilverOre Stone SurtlingCore Thistle Tin TinOre TrollHide TurnipSeeds WitheredBone WolfFang WolfPelt Wood YmirRemains NeckTail RawMeat Resin RoundLog SerpentMeat YagluthDrop

Spawn Commands: Armor

The following codes can be used to spawn their related armors:

  • ArmorBronzeChest ArmorBronzeLegs ArmorIronChest ArmorIronLegs ArmorLeatherChest ArmorLeatherLegs ArmorPaddedCuirass ArmorPaddedGreaves ArmorRagsChest ArmorRagsLegs ArmorTrollLeatherChest ArmorTrollLeatherLegs ArmorWolfChest ArmorWolfLegs CapeDeerHide CapeLinen CapeLox CapeOdin CapeTest CapeTrollHide CapeWolf HelmetBronze HelmetDrake HelmetDverger HelmetIron HelmetLeather HelmetOdin HelmetPadded HelmetTrollLeather HelmetYule

Spawn Commands: Ammunition

The following codes can be used to spawn their related ammunitions:

  • ArrowBronze ArrowFire ArrowFlint ArrowFrost ArrowIron ArrowNeedle ArrowObsidian ArrowPoison ArrowSilver ArrowWood

Spawn Commands: Weapons

The following codes can be used to spawn their related weapons:

  • AtgeirBlackmetal AtgeirBronze AtgeirIron Battleaxe Bow BowDraugrFang BowFineWood BowHuntsman KnifeBlackMetal KnifeChitin KnifeCopper KnifeFlint MaceBronze MaceIron MaceNeedle MaceSilver ShieldBanded ShieldBlackmetal ShieldBlackmetalTower ShieldBronzeBuckler ShieldIronSquare ShieldIronTower ShieldKnight ShieldSerpentscale ShieldSilver ShieldWood ShieldWoodTower SledgeIron SledgeStagbreaker SpearBronze SpearChitin SpearElderbark SpearFlint SpearWolfFang SwordBlackmetal SwordBronze SwordCheat SwordIron SwordIronFire SwordSilver Tankard TankardOdin Club Torch

Spawn Commands: Tools

The following codes can be used to spawn their related tools:

  • AxeBronze AxeFlint AxeIron AxeStone AxeBlackMetal PickaxeAntler PickaxeBronze PickaxeIron PickaxeStone Cultivator FishingRod Hammer Hoe

Spawn Commands: Trinkets

The following codes can be used to spawn their related trinkets:

  • BeltStrength Wishbone HelmetDverger

Spawn Commands: Enemies

The following codes can be used to spawn their related enemies:

  • Blob BlobElite Boar Boar_piggy Crow Deathsquito Deer Draugr Draugr_Elite Draugr_Ranged Fenring Ghost Goblin GoblinArcher GoblinBrute GoblinClub GoblinHelmet GoblinLegband GoblinLoin GoblinShaman GoblinShoulders GoblinSpear GoblinSword GoblinTorch GoblinTotem Greydwarf Greydwarf_Elite Greydwarf_Root Greydwarf_Shaman Greyling Leech Lox Neck Seagal Serpent Skeleton Skeleton_Poison StoneGolem Surtling Troll Valkyrie Wolf Wolf_cub Wraith

Spawn Commands: Bosses

The following codes can be used to spawn their related bosses (these are listed in order of encountering them in the game):

  • Eikthyr gd_king Bonemass Dragon GoblinKing

Spawn Commands: Food

The following codes can be used to spawn their related foods:

  • Bread BloodPudding Blueberries Carrot CarrotSoup Cloudberry CookedLoxMeat CookedMeat FishCooked Honey Mushroom MushroomBlue MushroomYellow NeckTailGrilled Raspberry QueensJam Sausages SerpentMeatCooked SerpentStew Turnip TurnipStew

Spawn Commands: Potions & Mead

The following codes can be used to spawn their related potion and mead materials:

  • MeadBaseFrostResist MeadBaseHealthMedium MeadBaseHealthMinor MeadBasePoisonResist MeadBaseStaminaMedium MeadBaseStaminaMinor MeadBaseTasty MeadFrostResist MeadHealthMedium MeadHealthMinor MeadPoisonResist MeadStaminaMedium MeadStaminaMinor MeadTasty

Spawn Commands: Ships & Carts

The following codes can be used to spawn their related ships and carts:

  • Cart Raft Karve VikingShip Trailership

Spawn Commands: NPCs

The following code can be used to spawn an NPC. Note: summoning Haldor will summon him one foot off the ground and he will not be able to be removed from the world.

  • Haldor

Spawn Commands: Trophies

The following codes can be used to spawn their related trophies:

  • TrophyBlob TrophyBoar TrophyBonemass TrophyDeathsquito TrophyDeer TrophyDragonQueen TrophyDraugr TrophyDraugrElite TrophyDraugrFem TrophyEikthyr TrophyFenring TrophyForestTroll TrophyFrostTroll TrophyGoblin TrophyGoblinBrute TrophyGoblinKing TrophyGoblinShaman TrophyGreydwarf TrophyGreydwarfBrute TrophyGreydwarfShaman TrophyHatchling TrophyLeech TrophyLox TrophyNeck TrophySerpent TrophySGolem TrophySkeleton TrophySkeletonPoison TrophySurtling TrophyTheElder TrophyWolf TrophyWraith

Spawn Commands: Spawners

The following codes can be used to spawn their related spawners:

  • BonePileSpawner Spawner_Blob Spawner_BlobElite Spawner_Boar Spawner_Draugr Spawner_Draugr_Elite Spawner_Draugr_Noise Spawner_Draugr_Ranged Spawner_Draugr_Ranged_Noise Spawner_Draugr_respawn_30 Spawner_DraugrPile Spawner_Fenring Spawner_Fish4 Spawner_Ghost Spawner_Goblin Spawner_GoblinArcher Spawner_GoblinBrute Spawner_GoblinShaman Spawner_Greydwarf Spawner_Greydwarf_Elite Spawner_Greydwarf_Shaman Spawner_GreydwarfNest Spawner_Hatchling Spawner_imp Spawner_imp_respawn Spawner_Leech_cave Spawner_Location_Elite Spawner_Location_Greydwarf Spawner_Location_Shaman Spawner_Skeleton Spawner_Skeleton_night_noarcher Spawner_Skeleton_poison Spawner_Skeleton_respawn_30 Spawner_StoneGolem Spawner_Troll Spawner_Wraith

Spawn Commands: Miscellaneous

The following codes can be used to spawn the other miscellaneous items in the game:

  • GlowingMushroom

  • ancientbarkspear_projectile

  • aoe_nova

  • barrell

  • bed

  • bee_aoe

  • beech_log

  • beech_log_half

  • Beech_Sapling

  • Beech_small1

  • Beech_small2

  • Beech_Stub

  • Beech1

  • Beehive

  • Birch_log

  • Birch_log_half

  • Birch1

  • Birch1_aut

  • Birch2

  • Birch2_aut

  • BirchStub

  • blastfurnace

  • blob_aoe

  • BlueberryBush

  • boar_ragdoll

  • BombOoze

  • bonemass_aoe

  • bonemass_throw_projectile

  • bonfire

  • BossStone_Bonemass

  • BossStone_DragonQueen

  • BossStone_Eikthyr

  • BossStone_TheElder

  • BossStone_Yagluth

  • bow_projectile

  • bow_projectile_fire

  • bow_projectile_frost

  • bow_projectile_needle

  • bow_projectile_poison

  • bronzespear_projectile

  • bucket

  • Bush01

  • Bush01_heath

  • Bush02_en

  • CargoCrate

  • CastleKit_braided_box01

  • CastleKit_groundtorch

  • CastleKit_groundtorch_green

  • CastleKit_groundtorch_unlit

  • CastleKit_pot03

  • Chain

  • charcoal_kiln

  • Chest

  • CloudberryBush

  • cultivate

  • dead_deer

  • Deathsquito_sting

  • deer_ragdoll

  • DeerGodExplosion

  • DG_Cave

  • DG_ForestCrypt

  • DG_GoblinCamp

  • DG_MeadowsFarm

  • DG_MeadowsVillage

  • DG_SunkenCrypt

  • digg

  • digg_v2

  • dragon_ice_projectile

  • draugr_arrow

  • draugr_bow_projectile

  • Draugr_elite_ragdoll

  • Draugr_ranged_ragdoll

  • Draugr_ragdoll

  • draugr_axe

  • draugr_bow

  • draugr_sword

  • eikthyr_ragdoll

  • dragoneggcup

  • dungeon_forestcrypt_door

  • dungeon_sunkencrypt_irongate

  • eventzone_bonemass

  • eventzone_eikthyr

  • eventzone_gdking

  • eventzone_goblinking

  • eventzone_moder

  • EvilHeart_Forest

  • EvilHeart_Swamp

  • Fenring_ragdoll

  • fermenter

  • fire_pit

  • FireFlies

  • FirTree

  • FirTree_log

  • FirTree_log_half

  • FirTree_oldLog

  • FirTree_Sapling

  • FirTree_small

  • FirTree_small_dead

  • FirTree_Stub

  • Fish1

  • Fish2

  • Fish3

  • Fish4_cave

  • FishingRodFloat

  • FishingRodFloatProjectile

  • Flies

  • flintspear_projectile

  • ForestTroll_ragdoll

  • forge

  • forge_ext1

  • forge_ext2

  • forge_ext3

  • forge_ext4

  • forge_ext5

  • forge_ext6

  • gdking_Ragdoll

  • gdking_root_projectile

  • goblin_banner

  • goblin_bed

  • Goblin_Dragdoll

  • goblin_fence

  • goblin_pole

  • goblin_pole_small

  • goblin_roof_45d

  • goblin_roof_45d_corner

  • goblin_roof_cap

  • goblin_stairs

  • goblin_stepladder

  • goblin_totempole

  • goblin_woodwall_1m

  • goblin_woodwall_2m

  • goblin_woodwall_2m_ribs

  • GoblinArmband

  • GoblinBrute_ArmGuard

  • GoblinBrute_Attack

  • GoblinBrute_Backbones

  • GoblinBrute_ExecutionerCap

  • GoblinBrute_HipCloth

  • GoblinBrute_LegBones

  • GoblinBrute_ragdoll

  • GoblinBrute_RageAttack

  • GoblinBrute_ShoulderGuard

  • GoblinBrute_Taunt

  • GoblinKing_ragdoll

  • goblinking_totemholder

  • GoblinShaman_attack_poke

  • GoblinShaman_Headdress_antlers

  • GoblinShaman_Headdress_feathers

  • GoblinShaman_projectile_fireball

  • GoblinShaman_protect_aoe

  • GoblinShaman_ragdoll

  • GoblinShaman_Staff_Bones

  • GoblinShaman_Staff_Feathers

  • GoblinSpear_projectile

  • Greydwarf_elite_ragdoll

  • Greydwarf_ragdoll

  • Greydwarf_Shaman_ragdoll

  • Greydwarf_throw_projectile

  • Greyling_ragdoll

  • guard_stone

  • guard_stone_test

  • GuckSack

  • GuckSack_small

  • Hatchling

  • hatchling_cold_projectile

  • Hatchling_ragdoll

  • HealthUpgrade_Bonemass

  • HealthUpgrade_GDKing

  • hearth

  • HeathRockPillar

  • HeathRockPillar_frac

  • highstone

  • highstone_frac

  • horizontal_web

  • HugeRoot1

  • ice_rock1

  • ice_rock1_frac

  • ice1

  • IceBlocker

  • Imp_fireball_projectile

  • iron_grate

  • itemstand

  • itemstandh

  • Leech_cave

  • Leviathan

  • LocationProxy

  • loot_chest_stone

  • loot_chest_wood

  • LootSpawner_pineforest

  • lox_ragdoll

  • lox_stomp_aoe_OLD

  • marker01

  • marker02

  • MineRock_Copper

  • MineRock_Iron

  • MineRock_Meteorite

  • MineRock_Obsidian

  • MineRock_Stone

  • MineRock_Tin

  • MountainGraveStone01

  • mud_road

  • mudpile

  • mudpile_beacon

  • mudpile_frac

  • mudpile_old

  • mudpile2

  • mudpile2_frac

  • Neck_Ragdoll

  • Oak_log

  • Oak_log_half

  • Oak1

  • OakStub

  • odin

  • OLD_wood_roof

  • OLD_wood_roof_icorner

  • OLD_wood_roof_ocorner

  • OLD_wood_roof_top

  • OLD_wood_wall_roof

  • oozebomb_explosion

  • oozebomb_projectile

  • path

  • paved_road

  • Pickable_Barley

  • Pickable_Barley_Wild

  • Pickable_BogIronOre

  • Pickable_Branch

  • Pickable_Carrot

  • Pickable_Dandelion

  • Pickable_DolmenTreasure

  • Pickable_DragonEgg

  • Pickable_Flax

  • Pickable_Flax_Wild

  • Pickable_Flint

  • Pickable_ForestCryptRandom

  • Pickable_ForestCryptRemains01

  • Pickable_ForestCryptRemains02

  • Pickable_ForestCryptRemains03

  • Pickable_ForestCryptRemains04

  • Pickable_Item

  • Pickable_Meteorite

  • Pickable_MountainRemains01_buried

  • Pickable_Mushroom

  • Pickable_Mushroom_blue

  • Pickable_Mushroom_yellow

  • Pickable_Obsidian

  • Pickable_RandomFood

  • Pickable_SeedCarrot

  • Pickable_SeedTurnip

  • Pickable_Stone

  • Pickable_SunkenCryptRandom

  • Pickable_SurtlingCoreStand

  • Pickable_Thistle

  • Pickable_Tin

  • Pickable_Turnip

  • piece_artisanstation

  • piece_banner01

  • piece_banner02

  • piece_banner03

  • piece_banner04

  • piece_banner05

  • piece_bed02

  • piece_beehive

  • piece_bench01

  • piece_brazierceiling01

  • piece_cauldron

  • piece_chair

  • piece_chair02

  • piece_chest

  • piece_chest_private

  • piece_chest_wood

  • piece_cookingstation

  • piece_gift1

  • piece_gift2

  • piece_gift3

  • piece_groundtorch

  • piece_groundtorch_green

  • piece_groundtorch_wood

  • piece_jackoturnip

  • piece_maypole

  • piece_sharpstakes

  • piece_spinningwheel

  • piece_stonecutter

  • piece_table

  • piece_throne01

  • piece_walltorch

  • piece_workbench

  • piece_workbench_ext1

  • piece_workbench_ext2

  • piece_workbench_ext3

  • piece_workbench_ext4

  • piece_xmastree

  • PineTree

  • Pinetree_01

  • Pinetree_01_Stub

  • PineTree_log

  • PineTree_log_half

  • PineTree_log_halfOLD

  • PineTree_logOLD

  • PineTree_Sapling

  • Player

  • Player_ragdoll

  • Player_ragdoll_old

  • Player_tombstone

  • PlayerUnarmed

  • portal

  • portal_wood

  • projectile_beam

  • projectile_chitinharpoon

  • projectile_meteor

  • projectile_wolffang

  • raise

  • RaspberryBush

  • replant

  • Rock_3

  • Rock_3_frac

  • Rock_4

  • Rock_4_plains

  • Rock_7

  • Rock_destructible

  • Rock_destructible_test

  • rock1_mountain

  • rock1_mountain_frac

  • rock2_heath

  • rock2_heath_frac

  • rock2_mountain

  • rock2_mountain_frac

  • rock3_mountain

  • rock3_mountain_frac

  • rock3_silver

  • rock3_silver_frac

  • rock4_coast

  • rock4_coast_frac

  • rock4_copper

  • rock4_copper_frac

  • rock4_forest

  • rock4_forest_frac

  • rock4_heath

  • rock4_heath_frac

  • RockFinger

  • RockFinger_frac

  • RockFingerBroken

  • RockFingerBroken_frac

  • rockformation1

  • RockThumb

  • RockThumb_frac

  • root07

  • root08

  • root11

  • root12

  • rug_deer

  • rug_fur

  • rug_wolf

  • sapling_barley

  • sapling_carrot

  • sapling_flax

  • sapling_seedcarrot

  • sapling_seedturnip

  • sapling_turnip

  • shaman_attack_aoe

  • shaman_heal_aoe

  • ship_construction

  • shipwreck_karve_bottomboards

  • shipwreck_karve_bow

  • shipwreck_karve_chest

  • shipwreck_karve_dragonhead

  • shipwreck_karve_stern

  • shipwreck_karve_sternpost

  • shrub_2

  • shrub_2_heath

  • sign

  • sign_notext

  • silvervein

  • silvervein_frac

  • skeleton_bow

  • skeleton_mace

  • Skeleton_NoArcher

  • skeleton_sword

  • Skull1

  • Skull2

  • sledge_aoe

  • smelter

  • stake_wall

  • StaminaUpgrade_Greydwarf

  • StaminaUpgrade_Troll

  • StaminaUpgrade_Wraith

  • StatueCorgi

  • StatueDeer

  • StatueEvil

  • StatueHare

  • StatueSeed

  • stone_arch

  • stone_floor

  • stone_floor_2x2

  • stone_pile

  • stone_pillar

  • stone_stair

  • stone_wall_1x1

  • stone_wall_2x1

  • stone_wall_4x2

  • stoneblock_fracture

  • stonechest

  • stonegolem_attack1_spike

  • StoneGolem_clubs

  • StoneGolem_hat

  • Stonegolem_ragdoll

  • StoneGolem_spikes

  • stubbe

  • stubbe_spawner

  • sunken_crypt_gate

  • SwampTree1

  • SwampTree1_log

  • SwampTree1_Stub

  • SwampTree2

  • SwampTree2_darkland

  • SwampTree2_log

  • TentaRoot

  • tentaroot_attack

  • tolroko_flyer

  • TrainingDummy

  • TreasureChest_blackforest

  • TreasureChest_fCrypt

  • TreasureChest_forestcrypt

  • TreasureChest_heath

  • TreasureChest_meadows

  • TreasureChest_meadows_buried

  • TreasureChest_mountains

  • TreasureChest_plains_stone

  • TreasureChest_sunkencrypt

  • TreasureChest_swamp

  • TreasureChest_trollcave

  • troll_groundslam_aoe

  • troll_log_swing_h

  • troll_log_swing_v

  • Troll_ragdoll

  • troll_throw_projectile

  • tunnel_web

  • turf_roof

  • turf_roof_top

  • turf_roof_wall

  • VegvisirShard_Bonemass

  • vertical_web

  • vines

  • widestone

  • widestone_frac

  • windmill

  • Wolf_Ragdoll

  • wood_beam

  • wood_beam_1

  • wood_beam_26

  • wood_beam_45

  • wood_door

  • wood_dragon1

  • wood_fence

  • wood_floor

  • wood_floor_1x1

  • wood_gate

  • wood_ledge

  • wood_pole

  • wood_pole_log

  • wood_pole_log_4

  • wood_pole2

  • wood_roof

  • wood_roof_45

  • wood_roof_icorner

  • wood_roof_icorner_45

  • wood_roof_ocorner

  • wood_roof_ocorner_45

  • wood_roof_top

  • wood_roof_top_45

  • wood_stack

  • wood_stair

  • wood_stepladder

  • wood_wall_half

  • wood_wall_log

  • wood_wall_log_4x0.5

  • wood_wall_roof

  • wood_wall_roof_45

  • wood_wall_roof_top

  • wood_wall_roof_top_45

  • woodiron_beam

  • woodiron_pole

  • woodwall

  • wraith_melee

Creative Mode

While not directily a console command, Creative Mode in the game can make it easier to interact with any other items spawns into the game. Players simply have to type in debugmode to enable it. Once they do, three keys will trigger special effects in the game.

  • Z - Pressing Z while in Creative Mode will allow players to enter Flying Mode K - Pressing K while in Creative Mode kills all enemies in the area. B - Pressing B while in Creative Mode allows players to repair any items without a Workbench, along with free placements of any items.

NEXT: Valheim Weapon Tier List